![]() ![]() Filling vehicles, saving the game and spawning bales/pallets/trees currently only work if you are the host of the game (i.e. Many of the features requires that you have admin access (to prevent cheating in multiplayer) - in single player everyone is admin though :) Both commands will do a clean restart of the game client (the exit and restart commands in the menu will do a soft reset). You also have the console command 'ee' to exit the game (to main menu) and the 'rr' command to restart the current savegame. Now PowerTools properly distinguish between exit to menu and restart, even if the game is started with either the '-restart' and/or the '-autoStartSavegameId N' flags If you choose the "Exit to menu" option when also have started the game with the '-restart -autoStartSavegameId 1' startup flags, the game will automagically restart your savegame '=100' would set your bank account to 100 ![]() To reset your money (or set to a specific amount) use '=' as a prefix, e.g. IMPORTANT: Features marked with an asterisk (*) isn't available on dedicated servers, only in singleplayer and self-hosted multiplayer. Toggle "Flight mode" (then use J to activate flight mode and Q/E to ascend/descend in the air) Quickly exit current game and go to the main menu (or restart the savegame, see below) Quickly save the current game, ether via hotkey or the menu * Spawn tree logs - currently only supports birch, spruce and pine (in a limited number of lengths) * ![]() Spawn any type of bale - supports round/square, all sizes and all types (straw, silage, cotton etc) * Spawn any type of pallet (including production materials like sugar and clothes) * Fill vehicle - supports vehicles with multiple tanks/storage units and accepts any filltype supported by the vehicle * From there you can quikly navigate to the different functions without the need for a mouse or navigating through multiple menus. Using a single key/button (configurable, default F12) you activate the Power Tools menu. Especially useful if you are a modder or do mod reviews. See the release notes.With the Power Tools you have quick and easy access to some "quality of life" features. Many more small and big fixed and improvements. Improved building and US/DE map Seasons masks. Improved animal balancing and information. Fixed issues in weather generation and weather forecast that could cause lag. Fixed issue with drought damage on new saves. Fix issue where growth conflicts with basegame. Fix for maps causing crashes: no crash but map still won’t work due to engine limitations until it’s updated by the map author. Added snow contracts (need map support). Fixes for the weather generation freezing gameplay. Fix for massive amounts of snow in special case. Fixes for some special cases with maps and other mods. Animals now have a name (number) so you can identify them easier. New animal screen in the Seasons menu with more details. Grass growth has been updated to fix second-year growth. Improved mod compatibility for certain bales and custom animals. Fix off-by-one that caused maps to be marked as incompatible. ![]() Fix for some rotting bales when they should not rot. Fix grass coloring issue for Erlengrat. Improved rain probability on 3-day seasons. Store animal health in livestock trailers so it does not reset when moving animals. Added options for weed scale and crop damage scale. Slightly reduced number of weeds, lowered soil temperature for weeds to mature. Fix weeds growing at incorrect times with wrong temperatures. Fix multiplayer data for animal gestation. Fix buying of animals at the dealer with a trailer. A full list of features can be found on our website, The release notes can be found on our website as well. See to the management of your herds with the new breeds of cattle, pigs, sheep, and chickens, or take care of horses for a steady income.įor further info on game play checkout the Seasons section of the in-game help. Seasons 19 has gotten even more immersive with new visuals and sounds that better integrate into the game and the gameplay.Įxperience the trials and tribulations of a real life farmer worrying if you will get all your crops planted on time before it gets too cold, or too dry, for them to germinate and whether you will complete the harvest before the rainy days of autumn when crops will be wet.īeautiful visuals to suit the seasons, such as the birth of life in spring, the richness of colour of autumn and bare trees on a bleak winter's day when you are clearing the snow, or doing forestry, will help to fully immerse you in this new environment. The Seasons mod changes the fundamental way to play Farming Simulator by introducing seasons and changing all aspects of the gameplay, such as weather, growth, economy, vehicle maintenance and animals to suit. ![]()
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